Bang and Olufsen H95 Headphones
When I first saw the H95's carefully crafted appearance and form I saw it as an excellent opportunity to practice both modelling, animating and texturing a luxury product. This evolved into a short animation and sound design to accompany this.
Modelling, texturing and animation - Blender 3D.
Rendered in Cycles.
Rendered in Cycles.
Post-processing, color grading and sound design - Davinci Resolve / After Effects